Survival roleplay AI No plane can reach you until November.

Winter on the Antarctic plateau after the station doctor is found dead at the foot of the stairs, or drive a road train across Mars with dust season coming early. Hunger and thirst fall every turn until you eat or drink, a warmth meter drains in the cold, and LoreWeaver remembers who you trusted along the way.

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Needs
Meters that fall each turn
Nights
Bring their own dangers
The Long RoadDay 6
A long green road train with its lights on crosses a red desert track at sunset, two drivers in the cab and a wall of dust rolling in behind it

Jezero to Hellas · Dust season

Rhoda Pelletier

“I don’t talk before noon, so listen once. That front is early and it will catch us on the flats. Water is rationed from now.”

Day 6 of 11 · water on ration

The short answer

What’s the best AI for survival roleplay?

LoreWeaver turns survival roleplay into a real survival text game. The Loom’s Hunger & Thirst template puts two meters on screen that fall every turn, Campfire & Warmth adds the cold, and Clock & Weather moves the day along so nights bring their own dangers. Memories keep track of who is still with you and what happened on the way. It is free to start: 20 replies with no account, then 25 premium replies a day on the free plan.

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From the Hub

Survival worlds to play tonight.

More survival worlds

Survival on LoreWeaver

How the story keeps its shape.

See how memory and lore work
01

Hunger & Thirst

Needs that fall every turn.

Two meters drop with every turn, thirst faster than hunger. Eat, forage, or hunt to fill one, drink or find a stream to fill the other, and if either runs low the storyteller describes your body starting to fail.

02

Warmth

Cold that bites.

Campfire & Warmth drains a meter while you are out in the cold and refills it at a fire or in shelter. Near empty, the storyteller has you shivering through the scene with numb fingers.

03

Clock & Weather

Days that keep moving.

Every turn moves the story’s clock forward, each new morning picks the day’s weather, and after dark something may stir nearby. Your plans have to fit the daylight you have.

04

Supplies

Gear you can count.

Loom threads can hand you items and take them away, so the last flare or the spare filter sits in your inventory with its count. A thread can check you still have it before a door will open.

05

Recap

Day nine knows about day two.

The running recap keeps where you are, who is still with you, and every open plan with its story time, so a long trek stays straight. Memories hold the rest and return when they matter.

06

Second chances

Try the river crossing again.

A bad call on the ice can end the trip. Rewind to an earlier reply and choose differently, or branch the story to find out whether the other route was safer.

Openings

Survival story ideas, one click from a world.

Prompts for every genre
  1. 01

    “We were the last bus out of the valley before the dam gave way, and now the road ends in water in both directions.”

    Build this world: We were the last bus out of the valley before the dam gave way, and now the road ends in water in both directions.
  2. 02

    “The flood took the bridge and the power in one night, and I run the only shop in the valley with anything left on its shelves.”

    Build this world: The flood took the bridge and the power in one night, and I run the only shop in the valley with anything left on its shelves.
  3. 03

    “I woke on a beach with a flare gun holding one flare and a note in my own handwriting: don’t trust Marcus.”

    Build this world: I woke on a beach with a flare gun holding one flare and a note in my own handwriting: don’t trust Marcus.
  4. 04

    “The mountain hut we reached has firewood for four nights. The storm is forecast to last six.”

    Build this world: The mountain hut we reached has firewood for four nights. The storm is forecast to last six.
  5. 05

    “Three days into a solo sailing race across the Atlantic my radio went silent, and every boat I have passed since has been drifting empty.”

    Build this world: Three days into a solo sailing race across the Atlantic my radio went silent, and every boat I have passed since has been drifting empty.
  6. 06

    “I’m the youngest ranger in a park the size of a small country, and the evacuation convoy left without me.”

    Build this world: I’m the youngest ranger in a park the size of a small country, and the evacuation convoy left without me.

Kindred stories

If survival stories suit you, try these next.

Every kind of roleplay

FAQ

Survival roleplay questions, answered.

01Is there an AI survival text game with real stakes?

Yes. Install Hunger & Thirst and Campfire & Warmth from the Loom and your needs fall every turn, with the storyteller describing what happens when you neglect them. Add Health System if you want injuries to count too.

02Can I play survival without zombies?

Yes. The official survival worlds include an Antarctic station cut off until November, a fire lookout alone above the North Cascades, a saturation dive in the North Sea, and an eleven-day haul across Mars.

03Can I change how fast hunger and thirst drop?

Yes. Every template installs as ordinary Loom threads you can open and edit, so you can change the amounts, the trigger words, or what happens at zero. Test a change on a sample turn before you play.

04Will the story keep track of my supplies?

Yes. Loom meters and items carry from turn to turn for the whole story, and the recap keeps who is with you and what you have planned. A branch starts from the state of things at the moment it splits off.

05Can I build my own survival scenario?

Yes. Describe it in a line, such as a research team stranded on a melting glacier, and the world builder writes the premise, the people as lore cards, and the opening scene. Try any Hub world first, free for 20 replies with no account.

Keep exploring

More for survival stories.

Dust season is early

The rig leaves at noon. Pack light.

Free to start. Your first 20 replies need no account.