LoreWeaver: Best for solo campaigns with dice and memory
- Dice and rules
- 1d20 checks against DC 12, rolled in code
- Campaign memory
- Memories every 4 replies, a recap, lore cards
- Free option
- 20 guest replies, then a free plan
- Paid plans
- $7.99 to $49.99 a month
- Runs on
- Web, Android; iPhone soon
On LoreWeaver a storyteller runs the world and everyone in it, and you play your character. For D&D-style campaigns the Loom adds the rules: when you try something risky, it rolls 1d20 against DC 12 in code, and the storyteller narrates the result it was given.
- Where it wins
- Rules and records. Of its 53 Loom templates, ones such as Skill Checks, Dice Combat, Boss Fight, Health System, Leveling & XP, Quest Tracker, and Inventory & Keys add checks and trackers in one click, and the HUD shows health, XP, quests, and inventory while you play. Every 4 replies the storyteller writes memories that name who was there and where, recalls them by meaning, wording, and who is in the scene, and keeps a running recap you can edit, pin, and add to. Lorekeeper suggests lore cards for new NPCs and places, and branches let you replay a choice from any reply, with a tree view of every path.
- Where it falls short
- It’s built for one player per story. Friends can each play their own copy of a world you publish, but they can’t sit at one shared table.
- Price
- Free to start with 20 replies in any Hub world and no account, then a free plan with unlimited replies from the fast free storyteller and 25 premium replies a day. Plus costs $7.99 a month, Pro $14.99, Ultra $24.99, and Legendary $49.99 with unlimited premium replies. The Loom and its templates come with every plan.
- Pick it if
- you play alone and want dice rolled by rules and a campaign whose first session still matters in its fortieth. Describe a setting in one sentence and the world builder makes it playable, or read how to play D&D solo with AI.
