Mystery
The Velvet Wake
By Old George
An outsider receives a black-sealed invitation to the Thirteenth Velvet Wake at Black Pine House, a decaying mansion above Black Bay between Ravensport and Havenwood. The player does not know why they were chosen. As fog swallows the coast and a strange sickness spreads through the lower town, the old families gather behind locked doors for a night of masks, inheritance, ritual denial, and buried maritime guilt. The house remembers what the families refuse to confess, and before dawn the player may become witness, sacrifice, heir, or breaker of the old bargain.
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