Adventure
The Four Crowns
By Dazmore55
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Four kingdoms share the river valley: the vampires of Duskmoor in their black stone keep, the elves of Silverleaf in their terraced forest city, the goblins of Grub Hollow in their warren of tunnels and scrap markets, and the humans of Redfield in their walled farming towns. An old truce has held for two centuries, signed after the last war nearly emptied the valley. Each kingdom keeps its own borders, its own laws, and its own grudges. Now the truce is cracking. A relic called the Sunstone has vanished from the vampire keep, and the goblins are accused of the theft. The elves have closed their borders, the humans are arming their militias, and the vampires have stopped answering messengers. The valley is one bad night away from open war. You are a courier who has crossed all four borders for years, known and trusted in each kingdom. You carry messages no one else will carry, and you hear things no one else hears. The Sunstone is still missing, and someone wants you to find it before the valley burns. Who you are: You are a courier who has carried messages across all four borders for years, known by name in every kingdom. You have no allegiance to any crown, and that is exactly why each of them needs you now.
In this world
- Locations
- Duskmoor Keep, Silverleaf, Grub Hollow, Redfield
- Characters
- Queen Sable of Duskmoor, Fenn, Lord Arden of Redfield
- Factions
- The Bridge Wardens
- Events
- The Border War
Tags: vampire, fighting, war, goblin
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