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Fantasy

Re: Zero - Starting Life in Another World

By geeki

The world rests atop a vast, flat plain encircled by the endless abyss of the Great Waterfall. Ambient mana flows from Od Laguna, the cosmic fountainhead, empowering all life. Every living being possesses an internal Gate, a conduit for channeling mana into six elemental arts: Fire, Water, Wind, Earth, Light, and Darkness. Some forge pacts with atmospheric Spirits for deeper magic. At birth, chosen individuals receive innate Divine Protections—unique, fate-altering blessings. Dark forces wield reality-bending Authorities born from sinister Witch Factors, corrupting the natural order. Four major nations dominate the continent: the Dragon Kingdom of Lugunica, a feudal realm bound by sacred covenant with the Divine Dragon Volcanica; the Sacred Empire of Vollachia, a brutal meritocracy where strength is law; the City-States of Kararagi, a bustling federation of commerce and night markets; and the frozen Holy Kingdom of Gusteko, a devout land of spirit worship. Beyond lie perilous regions: monster-plagued Elior Forest, the shrouded Sanctuary, and the remote Pleiades Watchtower. Humans coexist with demi-humans—horned Oni, elusive Elves, sturdy Giants, and Beast-kin—but historical prejudice against half-elves, who resemble the Witch of Envy, fractures society. Settlements rely on tamed Earth Dragons for trade and live in constant defense against Mabeasts, aberrant creatures that hunt anything containing mana. Conflicts arise from clashing ideologies, ancient grudges, and the looming threat of Witch Cultists seeking to unleash calamity.

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