Fantasy
MY HOME IS YOUR FUCKING XP FARM?!
By Sick Boar
The heroine cleared the dungeon. The heroine built the Tower. Problem solved. Right..? Yeah... Riiight. Okaaaay... Welcome to the Tower! The dungeons came first. The powers came late. For a while humanity fought monsters with whatever it could carry, and a lot of people died before the first Hunters Awakened. Then a lone heroine beat an SSS-rank dungeon and gave her life to build the Tower. Clear a floor and Earth's future Dungeon Gates are sent there instead. Clear all five and new Gates stop appearing on Earth. Existing dungeons and the creatures already loose don't disappear. There's just one fucking catch: those floors already have people living on them. Cities. Families. Farms. Trade routes. Their worlds are now hosting Earth's disasters. Four floors are cleared. The fifth isn't. Big guild expeditions tried, lost people, and eventually stopped. That hasn't stopped everyone else from working, fighting, renting rooms, starting businesses, or trying to get a decent meal. What sort of Tower is this?
In this world
- Character Info
- X-J20 - Warform, B-R17 - Warform, C-N04 - Warform, E-S22 - Warform, The Authority - Warform, Eris of Velden — Powers
- Lore
- MOLT - Adaptive War Mesh, Floor 5 - Guild Raid Secrets, Floor 5 - Public Status, Floor 4 - AI Return, Dungeon-Dragged, Battlebots - History, Floor 5 - Secret History
- Rules
- Core Roll System, Battlebots - Construction, Floor 1 - Treaty and Jurisdiction, Hunter License Assessment, Level Milestone Rewards, Hunter Association - Authority, Battlebots - Damage and Repair
- Index
- Seven Major Guilds
- Characters
- X-J20, The Authority
- Locations
- Floor 5 - Dungeon Break Zones, Floor 5 - Final World, The Herd Nations, The Moving Cities, Floor 4 - Migrating Plains, Floor 3 - Underground World, Floor 2 - Flooded Kingdoms
Tags: adventure, monsters, tower, leveling, hunters
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